I don't quite remember how No Retreat: The Russian Front got my attention. It was just one of those games that I saw mentioned here and there. By the time it got my attention enough for me to investigate further, the deluxe GMT edition was already out of print. There was the Victory Point Games edition, but I really wanted the mounted board and high quality counters that came with the GMT version. Now the situation is even worse, with VPG no longer offering an edition, and GMT's version still out of print. Regardless, one day I was looking for No Retreat: The Russian Front on eBay, and was lucky enough to win a copy for only $40! I was the only person who even bid on it. Truly a singular occurrence.
No Retreat is an operational level wargame taking place on the front between Germany and Russia in World War II. It was designed by Carl Paradis, released by VPG in 2008, and re-released by GMT in 2011. It's a wargame in the classic hex and counter style, with an emphasis on enemy zones of control, supply, and combat result tables. It also introduces an engaging modern element with it's masterful use of event cards, which simultaneously represent special abilities, reinforcements, rail capacity and combat initiative on your opponent's turn. Each individual scenario plays in about 2 hours for me, and the campaign would likely take me all day.
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